21 Best 「algorithm」 Books of 2024| Books Explorer

In this article, we will rank the recommended books for algorithm. The list is compiled and ranked by our own score based on reviews and reputation on the Internet.
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Table of Contents
  1. The Algorithm Design Manual
  2. Algorithms
  3. Grokking Algorithms: An illustrated guide for programmers and other curious people
  4. Problem Solving with Algorithms and Data Structures Using Python 2nd Edition
  5. Computer Science Distilled: Learn the Art of Solving Computational Problems
  6. Algorithms in C, Parts 1-5 (Bundle): Fundamentals, Data Structures, Sorting, Searching, and Graph Algorithms
  7. Introduction to Algorithms, fourth edition
  8. The Pragmatic Programmer: From Journeyman to Master
  9. The Algorithm Design Manual (Texts in Computer Science)
  10. Deep Learning (Adaptive Computation and Machine Learning series)
Other 11 books
No.1
100

This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography.NEW to the second edition:• Doubles the tutorial material and exercises over the first edition• Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them• Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java.

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No.2
76

Algorithms

Robert Sedgewick, Kevin Wayne
Addison-Wesley Professional
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No.3
66

SummaryGrokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel.Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-in-motion).Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the TechnologyAn algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs.About the BookGrokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them.What's InsideCovers search, sort, and graph algorithms Over 400 pictures with detailed walkthroughs Performance trade-offs between algorithms Python-based code samplesAbout the ReaderThis easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms.About the AuthorAditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io.Table of ContentsIntroduction to algorithms Selection sort Recursion Quicksort Hash tables Breadth-first search Dijkstra's algorithm Greedy algorithms Dynamic programming K-nearest neighbors.

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No.4
65

THIS TEXTBOOK is about computer science. It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all about. Learning computer science is not unlike learning any other type of difficult subject matter. The only way to be successful is through deliberate and incremental exposure to the fundamental ideas. A beginning computer scientist needs practice so that there is a thorough understanding before continuing on to the more complex parts of the curriculum. In addition, a beginner needs to be given the opportunity to be successful and gain confidence. This textbook is designed to serve as a text for a first course on data structures and algorithms, typically taught as the second course in the computer science curriculum. Even though the second course is considered more advanced than the first course, this book assumes you are beginners at this level. You may still be struggling with some of the basic ideas and skills from a first computer science course and yet be ready to further explore the discipline and continue to practice problem solving. We cover abstract data types and data structures, writing algorithms, and solving problems. We look at a number of data structures and solve classic problems that arise. The tools and techniques that you learn here will be applied over and over as you continue your study of computer science.

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No.5
62

A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.

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No.7
59

A comprehensive update of the leading algorithms text, with new material on matchings in bipartite graphs, online algorithms, machine learning, and other topics.Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. It covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers, with self-contained chapters and algorithms in pseudocode. Since the publication of the first edition, Introduction to Algorithms has become the leading algorithms text in universities worldwide as well as the standard reference for professionals. This fourth edition has been updated throughout.New for the fourth editionNew chapters on matchings in bipartite graphs, online algorithms, and machine learning New material on topics including solving recurrence equations, hash tables, potential functions, and suffix arrays 140 new exercises and 22 new problems Reader feedback–informed improvements to old problems Clearer, more personal, and gender-neutral writing style Color added to improve visual presentation Notes, bibliography, and index updated to reflect developments in the field Website with new supplementary materialWarning: Avoid counterfeit copies of Introduction to Algorithms by buying only from reputable retailers. Counterfeit and pirated copies are incomplete and contain errors.

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No.9
59

"My absolute favorite for this kind of interview preparation is Steven Skiena’s The Algorithm Design Manual. More than any other book it helped me understand just how astonishingly commonplace … graph problems are -- they should be part of every working programmer’s toolkit. The book also covers basic data structures and sorting algorithms, which is a nice bonus. … every 1 – pager has a simple picture, making it easy to remember. This is a great way to learn how to identify hundreds of problem types." (Steve Yegge, Get that Job at Google)\n"Steven Skiena’s Algorithm Design Manual retains its title as the best and most comprehensive practical algorithm guide to help identify and solve problems. … Every programmer should read this book, and anyone working in the field should keep it close to hand. … This is the best investment … a programmer or aspiring programmer can make." (Harold Thimbleby, Times Higher Education)\n"It is wonderful to open to a random spot and discover an interesting algorithm. This is the only textbook I felt compelled to bring with me out of my student days.... The color really adds a lot of energy to the new edition of the book!" (Cory Bart, University of Delaware)\n"The is the most approachable book on algorithms I have." (Megan Squire, Elon University)\n---\nThis newly expanded and updated third edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficiency. It serves as the primary textbook of choice for algorithm design courses and interview self-study, while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students.\\nThe reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Practical Algorithm Design, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, the Hitchhiker's Guide to Algorithms, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations, and an extensive bibliography.\\nNEW to the third edition:\n-- New and expanded coverage of randomized algorithms, hashing, divide and conquer, approximation algorithms, and quantum computing\n-- Provides full online support for lecturers, including an improved website component with lecture slides and videos\n-- Full color illustrations and code instantly clarify difficult concepts\n-- Includes several new "war stories" relating experiences from real-world applications\n-- Over 100 new problems, including programming-challenge problems from LeetCode and Hackerrank.\n-- Provides up-to-date links leading to the best implementations available in C, C++, and Java\\nAdditional Learning Tools:\n-- Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them\n-- Exercises include "job interview problems" from major software companies\n-- Highlighted "take home lessons" emphasize essential concepts\n-- The "no theorem-proof" style provides a uniquely accessible and intuitive approach to a challenging subject\n-- Many algorithms are presented with actual code (written in C) -- Provides comprehensive references to both survey articles and the primary literature\\nWritten by a well-known algorithms researcher who received the IEEE Computer Science and Engineering Teaching Award, this substantially enhanced third edition of The Algorithm Design Manual is an essential learning tool for students and professionals needed a solid grounding in algorithms. Professor Skiena is also the author of the popular Springer texts, The Data Science Design Manual and Programming Challenges: The Programming Contest Training Manual.

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No.10
58

An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives.“Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.”—Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceXDeep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning.The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models.Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

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No.11
58

The latest edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow.Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor.The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. The third edition has been revised and updated throughout. It includes two completely new chapters, on van Emde Boas trees and multithreaded algorithms, substantial additions to the chapter on recurrence (now called "Divide-and-Conquer"), and an appendix on matrices. It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many exercises and problems have been added for this edition. The international paperback edition is no longer available; the hardcover is available worldwide.

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No.12
58

This book emphasizes the creative aspects of algorithm design by examining steps used in the process of algorithms development. The heart of this creative process lies in an analogy between proving mathematical theorems by induction and designing combinatorial algorithms. The book contains hundreds of problems and examples. It is designed to enhance the reader's problem-solving abilities and understanding of the principles behind algorithm design.

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No.13
57

Algorithms Illuminated: Part 1: The Basics

Roughgarden, Tim
Soundlikeyourself Publishing

Accessible, no-nonsense, and programming language-agnostic introduction to algorithms. Includes solutions to all quizzes and selected problems, and a series of YouTube videos by the author accompanies the book. Part 1 covers asymptotic analysis and big-O notation, divide-and-conquer algorithms and the master method, randomized algorithms, and several famous algorithms for sorting and selection.

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No.14
57

This is the Python version of our book. See the website for links to the C++ and Java version.Have you ever...Wanted to work at an exciting futuristic company? Struggled with an interview problem thatcould have been solved in 15 minutes? Wished you could study real-world computing problems?If so, you need to read Elements of Programming Interviews (EPI).EPI is your comprehensive guide to interviewing for software development roles.The core of EPI is a collection of over 250 problems with detailed solutions. The problems are representative of interview questions asked at leading software companies. The problems are illustrated with 200 figures, 300 tested programs, and 150 additional variants.The book begins with a summary of the nontechnical aspects of interviewing, such as strategies for a great interview, common mistakes, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. We also provide a summary of data structures, algorithms, and problem solving patterns.Coding problems are presented through a series of chapters on basic and advanced data structures, searching, sorting, algorithm design principles, and concurrency. Each chapter stars with a brief introduction, a case study, top tips, and a review of the most important library methods. This is followed by a broad and thought-provoking set of problems.A practical, fun approach to computer science fundamentals, as seen through the lens of common programming interview questions.Jeff Atwood/Co-founder, Stack Overflow and Discourse

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No.15
57

This book is subsumed by our new work "Elements of Programming Interviews" (EPI), also available from Amazon.com Compared to "Algorithms for Interviews", EPI has many more problems (300 vs 174), increases emphasis on problems that can be solved without specialized knowledge has much more code (over 250 programs) and over 100 figures, and is more bug free. You can view a sample chapter from EPI at Adnan Aziz's homepage (http://bit.ly/adnanaziz)

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No.16
57

Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs—with just enough math to let you understand and analyze algorithm performance.\nWith its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. Each major algorithm is presented in the style of a design pattern that includes information to help you understand why and when the algorithm is appropriate.\nWith this book, you will:\n\nSolve a particular coding problem or improve on the performance of an existing solution\nQuickly locate algorithms that relate to the problems you want to solve, and determine why a particular algorithm is the right one to use\nGet algorithmic solutions in C, C++, Java, and Python with implementation tips\nLearn the expected performance of an algorithm, and the conditions it needs to perform at its best\nDiscover the impact that similar design decisions have on different algorithms\nLearn advanced data structures to improve the efficiency of algorithms\n

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No.17
57

Accessible, no-nonsense, and programming language-agnostic introduction to algorithms. Includes solutions to all quizzes and selected problems, and a series of YouTube videos by the author accompanies the book. Part 2 covers graph search and its applications, shortest-path algorithms, and the applications and implementation of several data structures: heaps, search trees, hash tables, and bloom filters. (Part 1 is not a prerequisite.)

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No.18
57

This is a larger-format version of Elements of Programming Interviews in Java.Specifically, the font size is larger, and the page size is 7"x10" (the regular format uses 6"x9").The content is identical.This is the Java version of our book. See our website for links to the C++ version.Have you ever...Wanted to work at an exciting futuristic company? Struggled with an interview problem thatcould have been solved in 15 minutes? Wished you could study real-world computing problems?If so, you need to read Elements of Programming Interviews (EPI).EPI is your comprehensive guide to interviewing for software development roles.The core of EPI is a collection of over 250 problems with detailed solutions. The problems are representative of interview questions asked at leading software companies. The problems are illustrated with 200 figures, 300 tested programs, and 150 additional variants.The book begins with a summary of the nontechnical aspects of interviewing, such as strategies for a great interview, common mistakes, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. We also provide a summary of data structures, algorithms, and problem solving patterns.Coding problems are presented through a series of chapters on basic and advanced data structures, searching, sorting, algorithm design principles, and concurrency. Each chapter stars with a brief introduction, a case study, top tips, and a review of the most important library methods. This is followed by a broad and thought-provoking set of problems.A practical, fun approach to computer science fundamentals, as seen through the lens of common programming interview questions.Jeff Atwood/Co-founder, Stack Overflow and Discourse

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No.19
57

Accessible, no-nonsense, and programming language-agnostic introduction to algorithms. Includes hints or solutions to all quizzes and problems, and a series of YouTube videos by the author accompanies the book. Part 3 covers greedy algorithms (scheduling, minimum spanning trees, clustering, Huffman codes) and dynamic programming (knapsack, sequence alignment, shortest paths, optimal search trees).

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No.20
57

Algorithm Design

Kleinberg, Jon
Addison Wesley

Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age.

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No.21
57

There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

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