12 Best 「epic fantasy」 Books of 2024| Books Explorer
- Angel Mage
- The Silmarillion
- Nightchild: The Chronicles of the Raven 3 (The Chronicles of the Raven, 3)
- Foundryside: A Novel (The Founders Trilogy)
- The Forgotten Beasts of Eld (Fantasy Masterworks)
- Noonshade: The Chronicles of the Raven 2 (The Chronicles of the Raven, 2)
- Idols Fall
- First Rider's Call: Book Two (Green Rider)
- The Sword Of Shannara: The first novel of the original Shannara Trilogy
- The Tales Of Bauchelain and Korbal Broach, Vol 1
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Chronicles of the Raven: ThreeAN UNSTOPPABLE NEW POWER IS RISING ...The power of the land has manifested itself in Lyanna, a five year old girl. She has the power to sweep the four colleges of magic aside, or - unknowingly - to destroy Balaia. And the colleges will do anything to control her. If she cannot be controlled, she'll be killed ... but first they have to find her.Denser, one of The Raven, is desperate to find Lyanna and her mother too - not because Lyanna's powers are ripping the world apart, but because she's his daughter. But can even The Raven find Erienne and her child when they don't want to be found? And if they find her, with thousands of lives at stake, can The Raven afford to let her live?
"The exciting beginning of a promising new epic fantasy series. Prepare for ancient mysteries, innovative magic, and heart-pounding heists."—Brandon Sanderson“Complex characters, magic that is tech and vice versa, a world bound by warring trade dynasties: Bennett will leave you in awe once you remember to breathe!”—Tamora PierceIn a city that runs on industrialized magic, a secret war will be fought to overwrite reality itself—the first in a dazzling new series from City of Stairs author Robert Jackson Bennett.Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle.But unbeknownst to her, Sancia’s been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic—the art of using coded commands to imbue everyday objects with sentience—have already used it to transform Tevanne into a vast, remorseless capitalist machine. But if they can unlock the artifact’s secrets, they will rewrite the world itself to suit their aims.Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the city of Tevanne, there’s nobody with the power to stop them.To have a chance at surviving—and at stopping the deadly transformation that’s under way—Sancia will have to marshal unlikely allies, learn to harness the artifact’s power for herself, and undergo her own transformation, one that will turn her into something she could never have imagined.
1st Gollancz SF Masterworks 2005 trade edition paperback fine book In stock shipped from our UK warehouse
Chronicles of the Raven: TwoAN ANCIENT EVIL HAS BEEN BANISHED - NOW THE PRICE MUST BE PAID ...Balaia is torn by war, and now suffering the consequences of an apocalyptic spell too. The Dawnthief - designed to destroy the world, but cast in desperation to save it - has ripped a hole in the sky ...... which becomes a pathway to a dragon dimension, through which unfriendly eyes are already turning to Balaia. But with war already sweeping the land, there are no armies to send against the dragons. Only a band of tiny, but legendary, mercenaries: The Raven.
“AT LONG LAST, EVEN GODS WILL KNOW REGRET…”Agnes Manteo now bears her father’s sentient Djao sword, along with a terrible revelation—the gods are charlatans, ancient sorcerers who draw their strength from the suffering of humanity. She and her Syraeic companions have but a single duty: to track down those pretenders and end their reign of cruelty and lies. To that end, the magical blade—mighty, single-minded Szaa’da’shaela—won’t allow the slightest waver of their commitment.But the empire is a bubbling cauldron of turmoil with the sudden passing of its undying queen. Nobles clash and threaten civil war, murderous barbarians mass on the frontier in preparation for a bloody invasion, and all feel the aching void left by the clergy, whose temples were consumed by a great fire. How can the empire survive should Agnes succeed in tearing away its very foundations? And if she fails? What might sorcerers with nearly godlike powers do to exact their revenge?
Long ago, the wars of the ancient Evil ruined the world. In peaceful Shady Vale, half-elfin Shea Ohmsford knows little of such troubles. But the supposedly dead WarlockLord is plotting to destroy everything in his wake.The sole weapon against this Power of Darkness is the Sword of Shannara, which can be used only by a true heir of Shannara. On Shea, last of the bloodline, rests the hope of all the races.Thus begins the enthralling Shannara epic, a spellbinding tale of adventure, magic, and myth...
BLOOD FOLLOWS - In the port city of Lamentable Moll, a diabolical killer stalks the streets and panic grips the citizens like a fever. As Emancipor Reese's legendary ill luck would have it, his previous employer is the unknown killer's latest victim. But two strangers have come to town, and they have posted in Fishmonger's Round a note, reeking of death-warded magic, requesting the services of a manservant.THE LEES OF LAUGHTER'S END - After their blissful sojourn in Lamentable Moll, the sorcerers Bauchelain and Korbal Broach - along with their manservant, Emancipor Reese - set out on the open seas aboard the sturdy ship Suncurl. Alas, there's more baggage in the hold than meets the beady eyes of the crew, and unseemly terrors awaken. For Bauchelain and Korbal Broach, and Emancipor Reese, it is just one more night on the high seas, on a journey without end.THE HEALTHY DEAD - The city of Quaint's zeal for goodness can be catastrophic, and no one knows this better than Bauchelain and Korbal Broach, two stalwart champions of all things bad. The homicidal necromancers - and their substance-addled manservant, Emancipor Reese - find themselves ensnared in a scheme to bring goodness into utter ruination. Sometimes you must bring down civilization...in the name of civilization.
A new and corrupt Emperor seeks to rebuild the ancient structures of Villjamur to give the people of the city hope in the face of great upheaval and an oppressing ice age. But when a stranger called Shalev arrives, empowering a militant underground movement, crime and terror becomes rampant.The Inquisition is always one step behind, and military resources are spread thinly across the Empire. So Emperor Urtica calls upon cultists to help construct a group to eliminate those involved with the uprising, and calm the populace. But there’s more to The Villjamur Knights than just phenomenal skills and abilities—each have a secret that, if exposed, could destroy everything they represent.Investigator Fulcrom of the Villjamur Inquisition is given the unenviable task of managing the Knights’, but his own skills are tested when a mysterious priest, who has travelled from beyond the fringes of the Empire, seeks his help. The priest’s existence threatens the church, and his quest promises to unweave the fabric of the world. And in a distant corner of the Empire, the enigmatic cultist Dartun Súr steps back into this world, having witnessed horrors beyond his imagination. Broken, altered, he and the remnants of his cultist order are heading back to Villjamur. And all eyes turn to the Sanctuary City, for Villjamur’s ancient legends are about to be shattered...